                             ____________________________________
============================| Sky Chase by Phantom.of.the.Server |=============================
                                        [27.01.09]

- Contact: potsmugen@yahoo.com.br
- Website: http://www.mugenguild.com/pots/
- For usage in Linux and Windows Mugen
- Based on a Sonic the Hedgehog 2 stage by SEGA



=====<Installation>=====

- Extract SkyChase.rar to your Mugen\chars folder
- Open your select.def and add this line under [Characters]:

SkyChase, chars/SkyChase/Stage.def, music=chars/SkyChase/BGM.mp3, includestage=0, order=1


Notes:
- I used order=1 as an example, you can use whatever you prefer
- This bonus game will only look right when used in its own stage (or similar floorless stages)



=====<Introduction>=====

  The rules are pretty simple, try to destroy as many enemies as possible while collecting
the rings, and go for the high score. In addition:

- You can change the time limit in CONFIG.txt
- Getting hit while carrying rings causes you to lose them, as expected
- Destroying several enemies in succession (under 3 seconds between each) will award you with a
  combo, which increases the score gained from each enemy
- Collecting all the rings without losing any of them will award you a Perfect bonus, which
  depends on the selected time limit (500 * time limit)
- This is a bonus game, so obviously it can't knock you out


  When translating the stage to Mugen I changed some things, some are as follows:

The large airplane intermission:
- Would make the bonus game last too long and was hard to rip properly, so it was left out.

Using Turtloids as platforms:
- As soon as I implemented it it turned obvious it wasn't very practical due to Mugen's
limitations, could only get it to either have moving platforms with the player unable to attack
while on them, or stationary platforms which didn't look right and made the game easier.
  

P.S: This bonus game looks the best when placed before an aerial stage, such as Adel's Sky Noah. ;)



=====<Version History>=====

<27.01.09>
- Some minor fixes
- Deflecting hits with HitOverride no longer makes the player lose rings
- Added support for 1v2, 2v1 and 2v2 modes
- If two players are playing, the second airplane will be piloted by Amy
- When the timer runs out, the game now waits for the screen to be cleared of enemies
- Made the Turtloid projectiles faster, to be easier to jump over
- Added extra sounds
- Added slowdown effect when you lose a lot of rings
- Increased the maximum number of displayed lost rings to 32, just for the heck of it

<24.01.09>
- First release



=====<What's Missing>=====

- Nothing, I guess.



=====<Disclaimer>=====

- Sonic the Hedgehog is property of SEGA
- This Mugen bonus game is a non-profit fan work, it cannot be used for any commercial purposes